![]() ![]() Never is this more clear than in the various dialogue options that manifest if you choose to romance both Thanatos and Megaera at once, taking Zagreus down the polyamorous route. These characters exist they’re people and they exist in this world.” “We also have the little moments where the characters interact with each other, not just with Zagreus, right? It’s very important to us to create the sense that the world doesn’t just revolve around you, the player. In using wider interpersonal dialogues to flesh out Hades’ supporting cast, Supergiant Games sidesteps this issue and makes it abundantly clear that Dusa, Megaera and Thanatos are specifically attracted to Zagreus, not you. Through the combination of all the different characters, you hopefully get a rich sense of the setting – and the characters themselves can feel fully realized,” Kasavin explains.īisexual representation in games is often criticised as being ‘player-sexual’ potential partners of various genders will be attracted to you because you’re the player, not because they’re queer themselves. ![]() “It was really important to us that each of Zagreus’ relationships across the entire game were different: the role of each unique character in the story is to present some different dimension of the world, and of Zagreus’s personality, too. Some of them, you want to get to know intimately. You want to get to know these characters. The result is a vibrant, engaging cornucopia of gods and heavenly deities that each have their own defined personalities and deep veins of interpersonal backstory that pepper each of your potentially endless playthroughs with personality, mythological trivia, and drama. Supergiant was not interested in making the archetypal anti-hero character with Zagreus, in the same way it wasn’t interested in making the supporting cast of Hades your typical non-player characters, either. What use is a fantasy world with exactly the same rules and values as the one we live in? And I think the opportunity to create a world kind of free from some of the same kinds of prejudices and misgivings that exist in our world today is refreshing, as a creator.” As a work of fantasy fiction, essentially, we have an opportunity to create a world with values that are not necessarily the same as the ones we know. “With the setting in particular, it makes sense the values of the United States or the United Kingdom or anywhere else in 2021 are not the same as those of Ancient Greece. “Zagreus being bisexual was always intentional during development,” says Supergiant Games’ Greg Kasavin. Seeing a bisexual character, and particularly a male bisexual character, presented in this way is encouraging – and perhaps one reason the game has such a strong LGBTQ+ following. With Zagreus, we see a sensitive and considerate lover – motivated by more than just carnal desire – whether you choose to romance Thanatos (the physical incarnation of death), Megeara (the first boss, and one of the Furies) or Dusa (seemingly the disembodied floating head of Medusa). There’s a strange dichotomy when it comes to bisexual representation in media we’re either completely ignored and overlooked, or painted as scandalous, greedy hedonists that value physical validation over emotional connection. He’s everything I, really, aspire to be.Īnd he’s probably one of the best examples of a bisexual character in gaming, too. He’s suave, quick-witted and wicked-tonged. Whether you’re dashing about with the very bow that pierced the heart of three titans at once eons ago or simply chatting to your one loyal fan watching you from the seats of a packed stadium as you stand over your fallen nemesis, Zagreus is designed to be cool. Zagreus was made for you – the player character – to have fun with. With Zagreus, we were creating a ‘power fantasy’ character, right? He’s a God, he’s faster, he’s stronger, he’s better looking than most of us, he knows how to say all the right things at all the right times.” “With Zagreus, he is not a character of our invention: little is known about the God himself – and some of the stories about him are quite contradictory and strange, such as his connections to the god of wine and debauchery, Dionysus,” says Supergiant Games’ creative director Greg Kasavin. READ MORE: How ‘Life is Strange: True Colors’ elicits empathy to do right by the queer community.This cocksure – yet oddly empathetic – prince of the Greek underworld is at once irritating and devilishly loveable. In any other world, he’d be the villain: pretty, British, sarcastic, opinionated, Queer-coded. ![]()
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